Fat Splitting Sequence – Breakdown

This vid explains non-simulated approach for creating and animating liquids:

There are six ice trees in this scene, but this one explains most of the stuff:
ice tree

Here is version made by simulating liquid with Lagoa. It was hard to tweak liquid fast, client was not happy with it, so I had to find other way, and I ended up with approach shown in breakdown above.

Produced at Coffeepost
Tools used: Autodesk Softimage, Adobe After Effects